Many People spend their time and money to play CASINO Game in Hi-fi Hotel... They do in real. But if you want to
spoil your money virtualy and time realy then u can use following game...
So, not spoiling our time let's talk about the game design...
This Game simply constructed in C Language but in console(DOS) mode also.
Procedure used::
Program::
spoil your money virtualy and time realy then u can use following game...
So, not spoiling our time let's talk about the game design...
This Game simply constructed in C Language but in console(DOS) mode also.
Procedure used::
- Set Player's Initial cash
- Take a Number between 0 to 100 from Player as input
- Check for valid input
- if input is valid goto step 5 else goto step 2
- Generate a random number between 0 and 100
- Compare with Player's input and computer generated Random Number
- if both match then goto step 8 else goto step 9
- Update Win Counter and add the Player input with Player cash. goto step 10
- Update Lose Counter and deduce the Player input from Player cash.
- Check Player's cash goes under 0 or not.
- if cash is less than or equal to 0 goto step 12 else goto step 2 for play again.
- End
Program::
// Header File Inclusion.... #include<stdio.h> #include<conio.h> #include<stdlib.h> #include<dos.h> //User defined Function Prototype declaration void loading(int,int); // main() function declaration void main() { // Variable Declaration and initialization.... int s,p,i,j,c=500; int l=0,w=0; char ch='Y'; // Game Evironment initialization..... textmode(C80); clrscr(); window(20,8,60,18); _setcursortype(_NOCURSOR); // Animated Loading Function call..... loading(3,1); delay(5000); do { // Display setup.... textbackground(BLACK); clrscr(); _setcursortype(_SOLIDCURSOR); gotoxy(1,1); textcolor(YELLOW); textbackground(BROWN); cprintf("Cash:: Rs."); gotoxy(11,1); textcolor(RED); cprintf("%0.5d",c); gotoxy(25,1); textcolor(CYAN); textbackground(BLUE); cprintf("LOSE::"); textcolor(RED); cprintf("%#.2d",l); textcolor(CYAN); cprintf(" GAIN::"); textcolor(RED); cprintf("%#.2d",w); textbackground(0); textcolor(LIGHTRED+BLINK); gotoxy(3,3); cprintf("Guess any number between 0 to 100....."); textcolor(GREEN); gotoxy(22,4); scanf("%d",&s); // Take input from Player.... if(s<0||s>99) // Check for valid Input.... continue; _setcursortype(_NOCURSOR); randomize(); p=rand()%100; // Generate random number between 0 and 100 textcolor(WHITE); j=0; for(i=0; i<=p; i++) { j++; gotoxy(22,5); j=(j<15)?j:0; textbackground(j); cprintf("%0.2d",i); delay(100); } textcolor(LIGHTMAGENTA+BLINK); textbackground(0); gotoxy(15,6); if(p==s) { cprintf("You Win :: Rs. %d",p); c+=p; w++; } else { if(c>p) cprintf("You Lose:: Rs. %d",p); else cprintf("You Lost All Cash"); c-=p; l++; } if(c>0) { gotoxy(19,7); textcolor(LIGHTGREEN); cprintf("Continue.."); } else { gotoxy(8,7); textcolor(LIGHTRED); cprintf("! ! ! You Are A Big Looser ! ! !"); gotoxy(14,8); cprintf("Enter any Key to Exit"); getch(); break; } i=0; do{ gotoxy(15,9); ch=toupper(getch()); if(ch=='N'||ch=='Y') i=1; else cprintf("Bad Choice"); }while(i==0); } while(ch=='Y'); } void loading(int x, int y) //This User defined Function makes a simple animation loading environment.... { // Dimension of Total Loading Display // Height = 9 Rows // Width = 34 Cols // X is the initial for Left // Y is the initial for Right int i,j; char msg[]="KHUD KO BARBAD KARNE KA SAHI RASTA"; int a[][2]={{5,2},{4,1},{3,1},{2,2},{1,3},{1,4},{1,5},{2,6},{3,7},{4,7},{5,6}, {7,7},{7,6},{7,5},{7,4},{7,3},{7,2},{8,1},{9,1},{10,2},{10,3},{10,4}, {10,5},{10,6},{10,7},{8,4},{9,4}, {16,2},{15,1},{14,1},{13,1},{12,2},{12,3},{13,4},{14,4},{15,4},{16,5}, {16,6},{15,7},{14,7},{13,7},{12,6}, {18,1},{19,1},{20,1},{19,2},{19,3},{19,4},{19,5},{19,6},{18,7},{19,7}, {20,7}, {22,7},{22,6},{22,5},{22,4},{22,3},{22,2},{22,1},{23,2},{24,3},{24,4}, {25,5},{26,7},{26,6},{26,5},{26,4},{26,3},{26,2},{26,1}, {30,1},{29,2},{28,3},{28,4},{28,5},{29,6},{30,7},{31,7},{32,6},{33,5}, {33,4},{33,3},{32,2},{31,1}}; // Print a Blinking Loading Message. gotoxy(14+x,y); textcolor(BROWN+BLINK); cprintf("Loading..."); // Write CASINO with 3D Effect.... for(i=0;i<85;i++) { gotoxy(a[i][0]+x,a[i][1]+y); textcolor(CYAN); cprintf("Û"); textcolor(BLUE); cprintf("°"); delay(100); } // Display a Custom Counting Message... for(i=0;i<=33;i++) { for(j=65;j<=msg[i];j++) { gotoxy(i+1+x,8+y); cprintf("%c",j); delay(50); } } }NB:: Compile it using Turbo C++ in DOS Mode...
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